When you create graphics that use Patch
objects, you can control the overall color scheme by calling the colormap
function. You can also control the relationship between the colormap and your patch by:
Assigning specific colors to the faces
Assigning specific colors to the vertices surrounding each face
The way you control these relationships depends on how you specify your patches: as x-, y-, and z-coordinates, or as face-vertex data.
If you create a Patch
object using x-, y-, and z-coordinate arrays, the CData
property of the Patch
object contains an indexing array C
. This array controls the relationship between the colormap and your patch. To assign colors to the faces, specify C
as an array with these characteristics:
C
is an n-by-1 array, where n is the number of faces.
The value at C(i)
controls the color for face i
.
Here is an example of C
and its relationship to the colormap and three faces. The value of C(i)
controls the color for the face defined by vertices (X(i,:)
, Y(i,:)
).
The smallest value in C
is 0
. It maps to the first row in the colormap. The largest value in C
is 1
, and it maps to the last row in the colormap. Intermediate values of C
map linearly to the intermediate rows in the colormap. In this case, C(2)
maps to the color located about two-thirds from the beginning of the colormap. This code creates the Patch
object described in the preceding illustration.
X = [0 0 5; 0 0 5; 4 4 9]; Y = [0 4 0; 3 7 3; 0 4 0]; C = [0; .6667; 1]; p = patch(X,Y,C); colorbar
To assign colors to the vertices, specify C
as an array with these characteristics:
C
is an m-by-n array, where m is the number of vertices per face, and n is the number of faces.
The value at C(i,j)
controls the color at vertex i
of face j
.
Here is an example of C
and its relationship to the colormap and six vertices. The value of C(i,j)
controls the color for the vertex at (X(i,j)
, Y(i,j)
).
As with patch faces, MATLAB® scales the values in C
to the number of rows in the colormap. In this case, the smallest value is C(2,2)=1
, and it maps to the first row in the colormap. The largest value is C(3,1)=6
, and it maps to the last row in the colormap.
This code creates the Patch
object described in the preceding illustration. The FaceColor
property is set to 'interp'
to make the vertex colors blend across each face.
clf X = [0 3; 0 3; 5 6]; Y = [0 3; 5 6; 0 3]; C = [5 4; 2 0; 6 3]; p = patch(X,Y,C,'FaceColor','interp'); colorbar
If you create patches using face-vertex data, the FaceVertexCData
property of the Patch
object contains an indexing array C
. This array controls the relationship between the colormap and your patch.
To assign colors to the faces, specify C
as an array with these characteristics:
C
is an n-by-1 array, where n is the number of faces.
The value at C(i)
controls the color for face i
.
Here is an example of C
and its relationship to the colormap and three faces.
The smallest value in C
is 0
, and it maps to the first row in the colormap. The largest value in C
is 1
, and it maps to the last value in the colormap. Intermediate values of C
map linearly to the intermediate rows in the colormap. In this case, C(2)
maps to the color located about two-thirds from the bottom of the colormap.
This code creates the Patch
object described in the preceding illustration. The FaceColor
property is set to 'flat'
to display the colormap colors instead of the default color, which is black.
clf vertices = [0 0; 0 3; 4 0; 0 4; 0 7; 4 4; 5 0; 5 3; 9 0]; faces = [1 2 3; 4 5 6; 7 8 9]; C = [0; 0.6667; 1]; p = patch('Faces',faces,'Vertices',vertices,'FaceVertexCData',C); p.FaceColor = 'flat'; colorbar
To assign colors to the vertices, specify the FaceVertexCData
property of the Patch
object as array C
with these characteristics:
C
is an n-by-1 array, where n is the number of vertices.
The value at C(i)
controls the color at vertex i
.
Here is an example of C
and its relationship to the colormap and six vertices.
As with patch faces, MATLAB scales the values in C
to the number of rows in the colormap. In this case, the smallest value is C(2)=1
, and it maps to the first row in the colormap. The largest value is C(6)=6
, and it maps to the last row in the colormap.
This code creates the Patch
object described in the preceding illustration. The FaceColor
property is set to 'interp'
to make the vertex colors blend across each face.
clf vertices = [0 0; 0 5; 5 0; 3 3; 3 6; 6 3]; faces = [1 2 3; 4 5 6]; C = [5; 1; 4; 3; 2; 6]; p = patch('Faces',faces,'Vertices',vertices,'FaceVertexCData',C); p.FaceColor = 'interp'; colorbar
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